Driver 2 Advance

Dom Robinson reviews

Driver 2 Advancefor
Gameboy Advance
Distributed by
Atari
cover

  • Price: £29.99
  • Players: 1

The original Driver on the PSX was a great piece ofentertainment.

This is largely more of the same for the handheld, with several brief drivinggames (Quick Chase, Quick Getaway, Trailblazer – knock some cones over asyou drive from A to B, Checkpoint and Survival – cop cars come from all anglesand you have to survive as long as possible)) and an Undercover option whereyou complete mafia missions driving about Chicago and Rio de Janiero, mostlyutilising skills learned in the separate games.

Practice and multiplayer options are also available.


coverWhile it handles pretty well and is fun to play, there’s nothing you haven’tseen before and it could be hard to justify a full thirty quid for a gameyou’re bound to have as a version at home.

Also, the graphics are rather lacklustre for a GBA game. This is probablybecause there’s too much moving onscreen at once as you drive down city streetsand the building pass by in a slightly jerky fashion owing to the low resolution.However, it’s not as bad as the static shots may make them out to be, makingthem look like an old Atari VCS game.


coverThe sound could definitely do with improving. Car games rarely have superbsound FX, but the car grumbles along and the music sounds like it was createdon a Casio keyboard from the early 80s.

As I said though, it can be a fun game to play for a while so don’t discountit altogether. Do try to have a go of it first before you buy though, as it’sa game that should only be bought by those who want more of the same on ahandheld console.

When it comes to chase car games on the GBA though, I’d be more inclined torecommendSpy Hunter.

GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ENJOYMENT


OVERALL
Review copyright © Dominic Robinson, 2002.

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