Medal of Honor: Warfighter: In reviewing this game… okay, I never played the 2010 reboot, but I remember really enjoying the original game, and even played it a few years later despite graphics having moved on significantly by then.
In this latest installment, you begin with a simple intro level at an undisclosed ship dock in Karachi, Pakistan where Task Force Mako is the newly designated team consisting the previously known U.S. Navy SEALs of Mother, Preacher, and Voodoo, with the intention of sabotaging a a black market arms deal, involving with an Al-Qaeda linked jihad movement. Well, I had to look that up as I didn’t really grasp what was going on other than this first level being mostly a series of loud explosions with lots of stuff falling over, closing you in to a very linear path before CGI kicked in to take you through to the game proper.
You’re then taken to a training level, but as one of the enemy, practicing shooting targets at an indoor range. From there, I’ve played through more shooting levels and also a driving one, as the footage uploaded shows.
There’s a straight-forward choice of three difficulty levels – easy, normal and hard, so I always start on normal to see what it’s like (I never bother with easy, but sometimes ‘hard’ can just be irritating), and it’s fine.
Oddly, the game requires an HD pack to be installed at first, which is 1.7Gb in size. Why? Was it meant to originally have terrible graphics? Surely HD graphics are the standard these days? As such, you’ll have to make sure you have space available on the hard drive for it. I didn’t try it without this pack, but apparently the results aren’t great at all. What we have with it installed is okay, but certainly not cutting edge. In fact, it feels like something you played a few years ago.
The Dolby Digital 5.1 sound fares better, but it’s hard to put a foot wrong in a game like this when it’s mostly a combination of gunfire and explosions.
However, the control system is poor. There’ll be numerous bad guys about at any one time until you’ve cleared an area, but turning to shoot and then aiming and firing feels like such a chore. You just never get it straight on, so it feels like you’re waving your boom stick about all over the place, firing off many a shot, only to end up with holes in the walls instead of the enemy.
I’m not one for multiplayer, but if you are, note that Danger Close Games developed its own multiplayer with DICE’s Frostbite 2 engine. Players are involved in a global battle by choosing which country they would like to defend. There are 12 different tier one units from ten different nations that players can choose from. Reserving the game will give players access to additional content when Warfighter releases, including additional weapons and perks. There is also a limited edition of the game that will give players early access to U.S. SEAL Team Sniper equipped with the McMilllan TAC-300.
Overall, I was flagging as I was playing this game. Ignoring the apparent plot which didn’t engage with me, I’m just struggling to find anything to get excited about in this release. It’s a busy Christmas for popular titles, given the long-awaited reapparance from Hitman as well as the Halo series, if that’s your bag, and also the dominating Call of Duty. And, as such, all titles have to be at the top of their game, if you’ll pardon the phrasing.
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- Publisher: Electronic Arts
- Price: £29.99 (Xbox 360, PS3); £24.99 (PC)
- Players: 1-2, co-op: 2, system link: 2, online multiplayer: 2
- HDTV options: 720p/1080i/1080p
- Features: voice
Directors: Jennifer Cha, Robert Coddington, Brian Wyser and Shawn Shultz
Producer: Greg Goodrich
Writers: Michael McCarthy and Adrian Vershinin
Music: Ramin Djawadi
Preacher: Christian Mortensen
Mother: Jeffrey Pierce
Voodoo: Jon Bruno
Dusty: Chris Fries
Dingo: Jon Curry
Stump: Scott Levy
Tick: Michael Broderick
Lena: Sandra Lerga
Ajab: Zadran Wali
Sad Al Din: Said Faraj
Kalifa: Gino Salvano
Greko: Kristof Konrad
Faraz: Ayman Samman