Hitman Absolution on Xbox 360 – The DVDfever Review

Hitman AbsolutionStandard Edition:

Limited Edition:

Bad points?

There’s always been a big of a niggle with the control system, which takes some getting used to and you can still press the wrong button as you try to get to grips with it. This isn’t a major hassle, though.

The AI of the bad guys isn’t brilliant. For example, in a game where I was losing many points for blasting recklessly about with a shotgun, I was in a room off a corridor, where bad guys would simply walk into shot (literally) and I would blow them away. The fact there was blood and bodies piling up didn’t make them have a second thought about it all…

Worse still, it’s a massive no-no that in the first level, which is essentially a training one, while the majority of it is the usual procedure, the actual killing of Diana sees CGI take over. Okay, so they’re trying to make a point in the fact that she’s a major player in the series, but it’s still at odds with the game overall.

Alas, this isn’t the only time it happens. I’d read that as you near the end of your goal on some levels, the game ‘takes over’ and just plays out a CGI sequences rather than letting you kill the baddie. And it’s true. That is so disappointing and NOT in the true spirit of the game. I know there’s a new team who’ve taken over the franchise, but god knows what they were thinking when they sanctioned this. It’s like getting 10 minutes from the end of a film and then someone spoilers the ending for you…

Overall, Hitman fans like myself will find this a must, but it pains me to accept that someone has ruined the end of the levels AND thought that was a viable change.

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Click on the above image to see what you’ll get with the Limited Professional Edition…


Finally, also note that there is an offshoot of games to play in the form of the Contracts mode, the official description of which follows below. I haven’t played it yet, but note that you do NOT need a Gold subscription in order to play it:

Contracts mode allows the player to play through any level of the game and select up to three NPCs in it to mark as targets and also to establish a set of conditions for the Contract, which include: hiding all bodies, not missing a shot, not being spotted, not changing the starting suit/disguise, and using specific weapons. The player is allowed to pick any suit and starting gear to use in the mission. In order to save the challenge, the player has to clear it themselves. For completing Contracts, players earn in-game currency to spend on disguises, suits, weapons and weapon upgrades.

In order to create a Contract, the player plays through a level (or at least a part of one), selecting up to three different NPCs as targets, eliminates them in any way of their choosing and leaves the level through one of the possible exits (the exit will be also saved, meaning players has to use it as well). The Contract, along with the conditions under which the player completed it such as which disguises and weapons were used, can then be saved (though they can be toggled off, allowing the player to kill the targets any way they like). The available conditions are:

    Do not be spotted
    Only kill targets
    Hide all bodies
    Do not change disguises
    Do not miss any shots
    Previews also showed a “kill targets in order” condition in which the targets were numbered as they were picked, though it’s not present in the current game.

Contracts mode also features a great deal of online connectivity, as players can upload their own Contracts. Each week, five user-made Contracts are added to the “Featured Contracts” folder for the online community to try and compete.

Access to Contracts Mode requires the free downloading of a “Contracts Pass” and a pass code included with the copy of Absolution.


FILM CONTENT
PICTURE QUALITY
SOUND QUALITY
EXTRAS
10
10
8
6
OVERALL 8.5


Standard Edition:

Limited Edition:

Directors: Tore Blystad, Peter Fleckenstein, Christian Elverdam and James D Mortellaro
Producers: Hakan B Abrak, Markus Friedl, Frederik Fusager, Helle Marijnissen, Mads Prahm and Luke Valentine
Writers: Greg Nagan, Tore Blystad, Michael Vogt, Lars Detlefsen, Kjeld Vejrup, Oliver Antonio Winding, Hans Lucht, William Stahl, Simon Unger, Tore Blystad, Martin Brennan, Michael B Jackson, Morten Brunbjerg, Thomas Riley, Evangelos-Athanassios Mylonas, James D Mortellaro, Michael Vogt, Morten Iversen and Peter Gjellerup Koch
Music: Thomas Bartschi, Peter Kyed and Peter Peter

Cast:
Agent 47: David Bateson
Dexter: Keith Carradine
Travis: Powers Boothe
Layla: Traci Lords
Lenny: Shane Stevens
Wade: Larry Cedar
Sanchez: Isaac Singleton
Skurky: John Gries
Sister Mary: Phoebe Dorin
Victoria: Isabelle Fuhrman
Faulkner: Jonathan Adams
Birdie: Steven Bauer
Diana: Marsha Thomason
Head Nun (The Saints): Vivica A Fox
Jade: Shannyn Sossamon
Mrs. Cooper/Various Characters: Nora Wyman
Mrs. Cooper (mocap)/Various: Coleen Foy
Hotel Manager’s Wife: Adrienne Barbeau
Additional Voices: Aimee Castle


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