Fracture on Xbox 360

DVDfever.co.uk – Fracture Xbox 360 review Dom Robinson reviews

Fracture for Xbox 360
Distributed by
Activision

game pic

  • Price: £49.99
  • Players: 1; Online: 2-16
  • Widescreen: Yes
  • 60Hz: Yes (optional)
  • HDTV: 720p/1080i/1080p
  • Dolby Digital 5.1 sound: Yes
  • Xbox Live-enabled: Yes
  • Vote and comment on this game: View Comments

Fracture is a third-person shooter, that’s practically first-person, which places you as Jet Brody in a war between the genetically-enhanced Pacificans and the cybernetically powerful Atlantic Alliance. Eventually, you can choose to play on either side, but you’ll start with the Pacificans as your enemy.

And that’s the basis of the game since your missions are informed to you via the HUD and the directions from the Colonel which always tell you where to go anyway so that keeps it fairly linear.


Fracture: Xbox 360 Clip 1:
Blowing up the AA guns
Instead of shooting at all your opponents, this game’s USP is that you can use the Entrencher to reshape the terrain by moving it up and down to suit, to help you access new areas of the game or simply to screw with the baddies, making them fly into the air when they’re least expecting it! However, while such a thing is fun to play with at first, you can only use it so much in each area, so don’t think you can go redesigning an entire world.

It’s rather like the promise of 2001’s Red Faction that stated you could blast holes in walls all over the place – when in reality, you can only take things as far as the game design will let you, so you lose the sense of free play that it apparently promised.


Fracture: Xbox 360 Clip 2:
Pacifican trapped in the wall!
Random observations about this include that you’ll die loads of times in this, although your health regenerates when you take cover, so as long as you’re not being shot at for a minute then you can take a breather and you’ll be fine.

As well as various weapons, you’ll get to play with a spike Grenade which extracts a column from lava buried in the earth, and a tectonic grenade will raise the terrain whilst eliminating the enemy.


Fracture: Xbox 360 Clip 3:
Destroying the shield, dropship & the hydras
The footage of this game makes it look out-of-this-world and it certainly does pack a punch, but it’s very repetitive and the only thing that makes this differ from the usual third-person-shooter – well, nearly enough first-person since that’s almost how you view it in the tightness of battle – is the terrain rising/lowering, and that’s a novelty that wears off after a while. The sound is very loud crash/bang/wallop, which holds no surprises but does what it says on the tin.

Overall, it’s fun for a few hours, but it’s not a keeper. It’s very much got that ‘seen it all before’ feeling – aside from the terrain alteration, and having been done better in the past. Try it for a rental if you’re not sure.

In this review, I’ve uploaded a number of clips which are as follows:


GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ENJOYMENT


OVERALL
Review copyright © Dominic Robinson, 2008. View the discussion thread.blog comments powered by Disqus = 0) {query += ‘url’ + i + ‘=’ + encodeURIComponent(links[i].href) + ‘&’;}}document.write(”);})();//]]]]>]]>

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