Useful pick-ups you'll find along the way are the bubble shield and a gravity lift for helping you quickly get
to higher ground to escape the baddies. However, while the former sounds like it'll solve all your problems in
a heavy fight, the enemy can walk straight into it and kick your sorry backside, just as you can walk into theirs.
For other additions, there are hidden skulls which can cause change in gameplay such as changing in-game dialogue,
or improving enemy health and behaviour, while vehicles include old favourite, Warthog, and the Brute Prowler, a
two-person mode of transportation with turrets.
Online action is not something I've experienced for a while, but in this release, your options take you across
11 maps with up to 16 players, with 'Slayer' and 'Team Slayer' (replace 'Slayer' with 'Deathmatch'), 'Capture
the Flag' and 'Territories', the latter being similar to the previous one in that you need to take control of
several sections of the map. There's also a Last Man Standing-style with 'Infection' where some of you start off
as sword-wielding zombies and have to bump off all the others until there's one normal player left.
Further options in which to indulge are 'The Forge' which allows you to take any current multiplayer map from
the game and add/remove objects, weapons and vehicles etc., while 'Theatre' mode utilises the fact that all
online activity is being recorded and enables you to watch, edit and take screengrabs of your favourite moments.
These mini-movies can all be saved to a file-sharing area where other players can watch them and recommend them
to their friends.
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