Resident Evil Code: Veronica

Dom Robinson reviews

Resident Evil Code: Veronica
for
Sega DreamcastDistributed by
Eidos

  • Price: £39.99
  • Players : 1

    game pic

    Resident Evilgames are now getting as familiar as yesterday’s boxer shortsand the plots as complex as the best choice of chat-up line down Canal Street,with a time machine required to deduce the continuity after game three cameslap between the first two.

    Code: Veronica sees the return of Clare Redfieldfrom the second game, where she searched for her brother Chris (anotherS.T.A.R.S. member) and here… she’s doing the same, but at Umbrella’sEuro HQ.


    game pic

    For a Dreamcast exclusive, the real-time generated backgrounds impress over thePlaystation’s static camera angles which often made it hard to see where youwere going, while the sound of scary monsters and super creeps shout fromevery speaker.

    You can’t skip the go-thru-door FMV which is a pain, as is moving about: whynot use the analogue controller for full 360-degree movement? A nice touchthough is to use the VMU to display your current health status.


    game pic

    Overall

    In short, if you’re screaming for more R.E. this one’s for you, but it’slong-since stopped sending a chill down my spine.

    GRAPHICS
    SOUND EFFECTS AND MUSIC
    PLAYABILITY
    ORIGINALITY
    ENJOYMENT



    OVERALL
    Review copyright © Dominic Robinson, 2000.

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