Shinobido: Tales of the Ninja on Sony PSP

Dom Robinson reviews

Shinobido: Tales of the Ninjafor Sony PSP
Distributed by
Sony
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  • Price: £34.99
  • Players: 1
  • Widescreen: Yes

Shinobido: Tales of the Ninja follows on from last year’s PS2 release,Shinobido: Way of the Ninja,and is equally addictive, but be careful when you miss a step and fall from a high platform and into thedeep abyss as you’re likely to scream out in denial, thus waking everyone else up on the bus to work.

In this handheld continuation, Ichijo is still itchy and still the leader of Utakata. It’s still the late16th century and the back story tells us that at the end of the Muromachi Period there’s a civil war about tobreak out, including the Utakata, long peacefully ruled by the House of Icihjo.Yes, you get the impression that the storyline does tend to be the kind of thing that’ll be instantlyforgettable so I’ll be brief. The fact is that your House used to be in alliance with the Asuka Ninja Clan,but now they’re all dead so, as you might expect, it seems to fall to you alone to get done everything ofwhich you’re asked.

Yes, it’s still one man against the world, heading off to kick ninja butt, but bear in mind thatwhile you’re meant to behave in a stealth-like fashion, if you do get some people’s backs up and theycall for back-up (ooh, that sort-of rhymed), then you’ll be swamped and the Help FAQ tells you torun away from heavy fights that you can’t win. You’re there to accept missions and get rewarded in cashwhich you can use to purchase additional health packs and items to attack such as shuriken.Oh, and the ‘How to’ helpfile, in the form of advice scrolls, makes all forms of combat look easy,but certainly not in a fast battle.


coverAs to how this release plays, well you still have same dexterity of the PS2 version and, here, you need touse the directional buttons to access the four items of your inventory. In fact, it’s not too bad that youdon’t have a second joystick to look round with as it’s quite effective to hold the right shoulder button and‘O’, then look around with the D-pad (it’s not as confusing as it sounds, even when holding the left shoulderbutton down also to lock on to a target.

This time round you can also redo missions, whereas with the PS2 version you had to move on to another one.The missions are selected not from a list, but from a 2D map that you move around on and occasionally you’llbe able to skip one in order to get ahead but not always, so don’t bank on the fact that a difficult levelcan easily be bypassed.


coverAnother difference, is that whereas the PS2 version allowed you to drag away and hide the corpses of peopleyou’d murdered, this wasn’t possible in the PSP edition. Presumably due to memory limitations and in orderto keep everything moving on a small screen, like a game of Grand Theft Auto,the baddies simply disappear before long and whereas a dead body would’ve caused suspicion from nearby enemies,here they’ll have heard your footsteps as you run about anyway, so they’re on your tail before too long anyway.

Shinobido: Tales of the Ninja contains almost 100 missions as each one completed brings you upthe completion rate by 1% or 2%. Level 3’s Thievery mission, I found, has one easy element as you can jumpup on a fence and the enemies go round the other side and fall down into oblivion, but it’s not easy in otherrespect since you can also fall down there and there’s lots of such places, don’t look before you leap!


coverAnother tip, in general use, is to hide in bushes to stop baddies finding you. And while there’s someclever ninjas in this game, a lot of them are still a bit thick and if you duck out of the way quicklythey’ll soon forget all about you, despite the fact you’ve just hacked and slashed them a few times so they’llbe bleeding profusely were this the real world…

As you progress, you can unlock new characters and moves, although like most games with fighting in them,you’ll find the moves that suit you best and stick to those, similar to the PS2 release when the sword becamethe most effective tool. That said, it’s fun to play around with the grapple hook, after locking on to an enemy,to grab them and yank them around!

You’ll be able to play as other characters such as Goh (the main one) and Kinu, and you don’t always have togo back to the start of a level just to finish it, like the ones where you collect a load of mushrooms in somemissions, so things can get confusing as to when the mission actually ends.

Overall, this is a fantastic little fun outing on the PSP and whereas the graphics were rather long in thetooth for the PS2, here they’re just right for the smaller screen when it comes to how well they move around.It also makes things more fun as you don’t always expect as much from a handheld so it delivers in spadeswith great ease. Very recommended!


GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ENJOYMENT


OVERALLReview copyright © Dominic Robinson, 2006.

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