Freestyle Scooter

Dom Robinson reviews

Freestyle Scooter
for
Sega Dreamcast Distributed by
Sega

cover

  • Price: £19.99
  • Players: 1

    In Freestyle Scooter, prefixed with “Razor” in some countries, a crazed robot has stolen all your friends and you have to scoot about Tony Hawk-style to get them back. Pardon? What sort of premise is that? In fact why bother with a premise when it would be perfectly feasible to say that it’s a skateboard sim but with those scooters that were all the ages a couple of years ago.

    Choose from schoolkids Chad and Ami (taking the number of riders up to 10 as you progress) and enter various skateparks through nine levels to pull off tricks and combos so as to score enough points to move onto the next level.


  • game pic By the mention of Tony Hawk, you know what this game is about. The question arises as to how well it plays. Well, for seasoned gamers it’s not a lot to write home about (or for a review :))

    Your character moves about adequately, although it’s hardly a taxing set of moves that need to be performed, while the colourful world twists and turns appropriately. Soundwise, the SFX are okay and the music is a selection of Sum 41-lite and other watered-down rock-style bands.

    Definitely one for the younger players here. It’s incredibly undemanding and the fact you can go just about anywhere you want will give them the kind of freedom they need, but I’m looking for a little more substance in my gaming arenas.

    GRAPHICS
    SOUND EFFECTS AND MUSIC
    PLAYABILITY
    ORIGINALITY
    ENJOYMENT


    0
    OVERALL
    Review copyright © Dominic Robinson, 2002.

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