No Man’s Sky is a game first shown at last year’s E3 in a demo where each player will experience their own unique universe, and we now saw gameplay, courtesy of its creators, Hello Games, with action taking place in the Doulinhota solar system, but each game experience will be different for each play. This is known as a is a procedurally-generated open-universe game.
You can scan a new world for points of interest – such as beacons where you upload discoveries, and in the gameplay featured, a new planet was discovered in the Keyti solar system. Each planet is fully destructible, and in trying to partly blow it up, he ended up attracting the wrath of a Sentinel, which protect the planet from people who turn up, blowing things up.
The game has trading, fighting, exploring, survival and looks to be an immense game. A release date is still not yet known, but Hello Games promised they would tell us soon.
The larger goal is to reach the center of the galaxy, driven by the availability of resources to the player, which improve as the player moves towards the center of the galaxy. You need to collect, sell, and trade resources to acquire better ships and more fuel that lets them explore the more-centralized areas of the galaxy. Sean Murray stated that a player could reach the center of the galaxy with between forty to one hundred hours of gameplay without focusing on any additional exploration, but will hope players instead find themselves involved in other activities enabled by the open nature of the game, such as managing a trade route or studying all the possible flora in the universe.
Their presentation ended on the Carl Sagan quote: “Somewhere, something incredible is waiting for be known.”
Check out the No Man’s Sky gameplay E3 feature below:
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