Resident Evil 6 on Xbox 360 – The DVDfever Review

Resident Evil 6

Resident Evil 6 finds the world at a time when it’s in turmoil and the C Virus has reached epidemic proportions…

Starting off as Leon, before later playing as Chris, then Jake and, later on, Ada, Leon’s story begins when he finds the zombie he’s just offed is actually the United States President. Still, I think they might let him off just this once…

I haven’t played a Resident Evil game in several years, but it’s a far cry from the days of the scary original titles when you walked about and could only see yourself through badly-positioned cameras, but it still had a certain something about it. This is a third-person shooter which dumbs down the aspect of mixing herbs together as you just press the same button again and again and it guides you through the process. For the most part, it just takes you from A to B to C and so on, moving very slowly at times, and it’s also too linear. Frustration kicks in as well, since even in a restaurant when upturned chairs are on the floor, these block your path, whereas in reality you’d be able to just lift them out of the way(!)

And it feels too much like you’re watching a CGI film rather than actually playing a game, and even when you can run about with a gun, there’s barely any room to swing a cat and trying to aim is a fruitless exercise as your character spazzes about wildly. Fighting is equally disappointing.


Resident Evil 6: First attempt gameplay footage (1080p HD)


The rest of the time, it’s all very “hold this button” or “press this button” without letting you go about your own business, making it feel like The Bourne Conspiracy at times, although that felt like more of a game that you were actually playing, unlike this one.

And on the odd occasion when it doesn’t lead you by the hand, like walking through the zombie-filled streets packed with parked cars, early on, you can’t really see where you’re meant to be going anyway, so it just feels confusing.

Also, the ‘infinite ammo’ option doesn’t work… because you run out of ammo. Huh?

And it doesn’t automatically switch to another weapon when you run out of bullets on one.

And… well, you get the idea that I won’t be playing this game much longer. I was intending to put a few pieces of game footage online but for some reason, my editing program keeps crashing, despite it working for other games. I managed to get one short clip to work fine, and that is above.

Resident Evil 6 just misses the boat on so many levels.


Important info:

  • Publisher: Capcom
  • Players: 1-2; co-op: 2; system link: 2
  • HDTV options: 720p/1080i/1080p
  • Dolby Digital 5.1 sound: Yes


GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ENJOYMENT
6
6
5
2
OVERALL 4

Reviewer of movies, videogames and music since 1994. Aortic valve operation survivor from the same year. Running DVDfever.co.uk since 2000. Nobel Peace Prize winner 2019.
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