When it comes to killing the baddies, it's cool to hold down 'O' which throws them about, but a lot of the time
it's easier to beat the conventional baddies by jumping up with 'X' and then slashing at them with the triangle
to maim them bit by bit. There's also some who'll catch hold of you, and you'll have to press L and R together
and toggle to shake them off.
Also, some baddies, when they're heading for death, they will have an 'O' appear above
their heads. Going up to them and pressing 'O' then gives you either an X, triangle, square or circle to
press before finishing them off. This sometimes needs to be pressed far more quickly than any human can react.
However, if you get them at the right time, the enemy will eventually go down, for good.
There's a good selection of automatic checkpoints, as well as manual save points, plus you get to try out new
weapons such as the Spear and Shield, plus magical powers for more lethal attacks.
This game also claims to have larger bosses and double the number of enemies onscreen. Well, I like the sound of
the former, but in terms of the latter it does get a little long in the tooth when you're constantly slashing
at the same type of minions who come at you and you need to do them in before you can progress.
It also states that it has "Stunning visuals that have never been seen before on the PSP system". Well, in a way,
we did - the previous
God of War game,
and that's what makes this new one a must-play because it's basically more of the same. And more of 'excellent' is
a great thing!
Overall, God of War: Ghost of Sparta may not feel 100% as fresh as the previous PSP game, but
it's still an essential purchase.
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