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Dom Robinson reviews

TR3 logo

for PC CD-Rom

Distributed by
Eidos Interactive Limited

Tomb3 Pic
  • Price: £14.99
  • Players : 1
  • System Requirements :
    • Windows 95/98
    • Pentium PC 166 Mhz (200 Mhz recommended)
    • 16Mb RAM (32Mb RAM rec.)
    • Quad-speed CD-ROM Drive
    • DirectX 6.0 (included on CD)
    • Supports most major 3D acceleration graphics cards and compatible soundcards through DirectX 6.0

  • Tomb Raider III: The Lost Artefact is the third in the successful series of games from Core Design. This time round, our story begins millions of years ago when a meteor foresaw the damage done in the Hollywood films, Deep Impact and Armageddon, and turned the then warm climes of Antarctica into a place that's colder than a pensioner's house in winter.

    In the impressive FMV opener, we see that nowadays the site is being excavated by research company "RX Tech", who are picking up unusual readings from the meteorite's impact zone. In this zone they uncover the body of a sailor from Charles Darwin's voyage on The Beagle. A few of the sailors had, it seems, briefly explored the crater's interior...

    After reading the sailor's journal it turns out that this isn't the only place that sailors had travelled to and died in...

    One of these places in India - where Lara is currently searching for the legendary Infada artefact. Unaware of its true history, she only knows that in local beliefs it was supposed to hold great powers and has been revered by tribes there throughout the years.

    Soon she will discover much more...

    ...and so will you too since The Lost Artefact includes 5 brand new levels that provide a continuation of Lara’s adventures in Tomb Raider III.

    After receiving a strange invitation to a Scottish estate, Lara now learns of the existence of a fifth. Lost for many years, this final piece will complete the set. A hazardous trail riddled with traps and enemies takes her from a Scottish castle’s subterranean laboratory to the Paris Catacombs. Be ready for anything and prepare to be amazed!

    Anyone who has played either of the other Tomb Raider games will know what to expect and for those not in the know, check out my review of the second game and the fourth game and if you've never heard of Lara Croft, then you're either dead or lying.


    Tomb3 Pic

    Actions

    My review of Tomb Raider II stated the additional moves allowed in that game, and what follows is a summary of the new moves for game No.3.

    Moving

    Sprinting is now a possibility. Need a quick burst of energy? Don't have another doughnut, just press the Sprint key. A small energy bar will appear and when that bar depletes Lara will revert back to a run.

    Other actions

    Lara is now able to Duck and Crawl by pressing the crawl key and holding that down whilst using the cursor keys. If Lara is not able to stand up, then holding this key down is not necessary, but when she is able to stretch her pixelated legs, she will resume her erect position.

    Monkey is not only the name of a highly-popular Japanese TV show from the 1980s, but is also one-half of the phrase Monkey Swing and if Lara discovers an overhead frame she may decide to "Monkey Swing" across it. To perform this, press the Jump key and then Action to jump and then cling onto the frame. Keep the Action key held down whilst pressing the cursor keys to move Lara in your chosen direction.

    Pressing the Left and Right cursor keys will cause Lara to rotate, while releasing the Action key will drop Lara like a stone.

    And one other thing...

    Unlike the first two games, after completing the India levels, you will be presented with an Area Selection screen, allowing you to choose which one of the three remaining areas to visit first: London, South Pacific or Area 51.

    You can choose each of these in any order and upon completion, you shall finish up in Antarctica for the final leg of your journey.


    Hints and Tips

    Contrary to popular belief, there never was a "Nude Lara" cheat for the first game despite many magazines printing the supposed codes for it.

    Level Skip Code :
    While in a level do the following with Lara :
    Take out your pistols (number 1 key). Then, walk one step backwards, then one step forwards, turn around 3 full times (doesn't matter which direction), squat then release button and then do a Forward jump.

    All Ammo And Items Code :
    While in a level do the following with Lara :
    Take out your pistols (number 1 key). Then, walk one step backwards, then one step forwards, turn around 3 full times (doesn't matter which direction), squat then release button and then do a Backward jump.


    Lara Bug?

    It appears there is a bug in the game that will cause corruption of the map data. Standing on a certain tile in a certain room and saving the game will cause invisible walls to come up and prevent the player from completing the level. Core have released a patch which will rectify the problem on the PC, but there is no such solution for the Playstation version.

    In "Temple Ruins", if you save your game in the room with the statue (at the bottom of the slope) and then go back into that room later in the game, despite the fact that you don't need to, then you won't be able to go through doors that have already been opened, thus you won't be able to complete the level. The solution is not to save the game in that room and never to return to it.

    The patch will also fix problems that some PC owners (not including me) may have had with the sound, even though it affects the AWE 64 sound card (which I have). Core used compression sound in the game instead of the audio CD tracks used in the first two games.


    Graphics, Sound and Playability

    As in the first two games, the fluidity and movement of the graphics engine is unsurpassable. Crisp, fast and smooth graphics is what's on show here and anyone used to this will know what to expect... but things haven't changed for Lara in a long time so I'd like to see some improvements made.

    The sound effects and music match this too. From the music on the start screen, to the special effects and music which shout out at you during the game, everything is very good indeed, but still the same.

    The playability is as spot-on as the first game. The controls allow Lara to move simply around the environment be it simply running, or running along up to a ledge, performing a forward roll and then pressing Action to hold onto the ledge before swinging forward to clear certain items. Sounds like a complicated manoeuvre, but it could be the sort of movement you'll need to perform many a time.


    Tomb4 Pic

    Overall

    Three games on and the cult of Lara Croft continues. When Lara was portrayed in the media by model-turned-Pepsi Chart Show presenter Rhona Mitra, Ms. Mitra was due to release a single early last year in the UK called Raiders. It never materialised in this country, but France were allowed to hear her dulcet tones on an album entitled Come Alive which was more like an extended 12" single, since most of the tracks are remixes, but on the plus-side, it was produced by Dave Stewart.

    Afterwards, came Man-O-Man chicken-skinned-bimbo-turned-model Nell McAndrew (real first name: Tracey). It was when she appeared naked and bald that she came to the fore, but I really wished she'd been left at the "three" as she turned out as appealing as Sinead O'Connor's lesbian sister.

    The model on the right, though, is current Lara, Lara Weller, although the film version will be portrayed by Angelina Jolie.

    About the game though, we all know what the game is like. This version reviewed here is a budget re-release with five new levels. However, why can't I play these extra new levels from the off without going through the first level again?

    GRAPHICS
    SOUND EFFECTS AND MUSIC
    PLAYABILITY
    ORIGINALITY
    ENJOYMENT




    OVERALL

    If you're after some more info on Eidos Interactive's games, you can check out their official Website at www.eidosinteractive.com or the

    Review copyright © Dominic Robinson, 2000.

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