Thief on PS3 – The DVDfever Review

thief

Thief is really “Thief 4”. This is what happens when videogames try and reboot the franchise. Is it to try and forget the previous titles? They shouldn’t as the first two are much better than this one.

In fact, after playing the monumental second game in the series, released in 2000, I then looked forward to No.3, “Deadly Shadows”, but it fell down on a number of aspects by comparison, and looking at Thief 2014, none of those issues have been addressed by Square Enix.

Again you take the role of Garrett, master thief, making your way through the town, going from location to location, and aiming to steal as many of the expensive treasures as possible. And that’s about all you need to know in terms of description for the basis is the same as it always has been.

Note that the last entry allowed a third-person view of Garrett for the first time in the series. I presume that’s also the last time it’ll make an appearance as I couldn’t find it as an option here, and I found it quite jarring, anyway.


Thief – Prologue: The Drop (720p HD)


Some good points first of all.

As introduced in Thief 3, the lockpicking requires you to rotate the left thumbstick until you get the heaviest vibration from the lock on your controller, then pull R2 to set that in position. This time round, lockpicking requires 3 or 4 of these per lock rather than just one, and if you fail any of them then you can apparently draw attention to yourself but that never transpired when I failed.

It’s also of interest to hang back sometimes and listen in to the baddies’ conversations for a while, before smacking them into next week. However, while before you could quickly knock people out and then throw them into a fire or some water and hear them scream or go “glub glub” as they shuffle off their mortal coil, the takedown feature, this time round, means they die quite definitively, so no more fun can be had with them. I still pick the bodies up, but only to automatically pickpocket them since then they’re dead you can’t appear to loot them any more.

Go to page 2 for more thoughts about the game.


Thief – Level 1: Lockdown (720p HD)


Some bad points now.

While the game has great sound effects and positioning, like the previous titles in the series, there’s also, quite frequently, choppy Dolby Digital audio. I know this isn’t me because it doesn’t happen on other games, nor using same amplifier and cables in any other capacity. It doesn’t happen massively often, but it does take you out of the moment.

Graphics-wise, things are… okay, but not something you’d write home about. Not that Garrett would write home, as the postmark would give away his location… you get the idea.

As before, the game has lots of loading screens. Why? My PS3 has a massive 1Tb hard drive. Why can’t the game be installed onto that – with a requirement for the disc’s prescence, so as not to encourage the real-life Garretts – so I don’t have to suffer these?

The enemy AI never seems to improve, meaning they’re rather thick much too often. You can kill someone and leave the body out for them to find, then go and hide, and they’ll run about for a while to try and find you, but if you run away, nip round the corner then crouch and stay hidden then it doesn’t take long before they give up and carry on their usual route.

In addition, and as before, after killing the baddies, why can’t I pick up their weapons? I could in the first two games, but not with 3 & 4.

Also, one time I approached a lit fire with two people standing next to it. From a distance, I put it out with a water arrow, then sneaked past them and they made NO comment about the fact they were suddenly in the dark! WT F?! Even previous games in the series wouldn’t have been this lax.

The prologue is a training level – run and jump, steal some basic stuff, avoid the light and stay in the shadows. I expected more from subsequent levels but they just don’t feel very involved or scary. Basically, it doesn’t feel very ‘Thief’. You can skip past baddies when it’s bright if you ‘swoop’ past them with the press of a button, which rather kills any suspense it should have. This leaves the game as just a lot of simple looting while creeping up behind people and knocking them out.


Thief – Level 2: Dust To Dust (720p HD)


And the major mistake here? It’s that the unique voice of the first three games, Stephen Russell, has been replaced – without explanation – by Romano Orzari. Who? Exactly. Garrett doesn’t feel like you’re playing Garrett. If they couldn’t have brought back Mr Russell, they should’ve changed the name of the main character.

Oh, and Square Enix pull the same trick they did with Hitman: Absolution by sometimes getting CGI clips to finish off the level for you(!)

I don’t want games to be easy, but when it comes to faffing about in dark catacombs for what feels like forever, I find that plain irritating. Levels can take an hour or so to wade through, and that’s before you even start the chapter, which itself is a bunch of unexciting street-walking as you go from A to B wondering whether or not the level has started yet. That’s bad design. Hour-long levels really do my head in, in any game. I’m not saying we need games that last 3 minutes as I do like to get stuck into a game, but 20-30 mins tops is enough, surely? That was the average length of a level in Call of Duty: Ghosts.

By comparison, Beyond Two Souls was a relative oddity as some levels lasted a few minutes, while a couple of others were almost 80 minutes!

And regarding the dark catacombs, yes, I know the place isn’t meant to be full of light, so Garrett can get about without being seen, but don’t make the gameplay arenas more frustrating than the maze in The Shining(!)

At one point in level 3, Garrett moans, “I can’t wait for all this to be over”. I know how he feels.

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Thief – Chapter 3: Dirty Secrets (720p HD)


Important info:

  • Publisher: Square Enix
  • Players: single player campaign
  • HDTV options: 720p/1080i/1080p
  • Dolby Digital 5.1 sound: Yes
  • Spoken language: English
  • Subtitles: English

GRAPHICS
SOUND
GAMEPLAY
ENJOYMENT
7
6
6
4
OVERALL 6

Writers: Steven Gallagher, Mathieu LariviƩre, Ivan Mulkeen, Rhianna Pratchett, Ian Ryan, Ben Schroder and Craig Towsley
Music: Luc St Pierre

Cast:
Garrett: Romano Orzari
Orion: Daniel Kash
Erin: Vanessa Matsui
Thief Taker General: Matthew Edison
Queen of the Beggars: Renne-Madeleine Leguerrier
Basso: Harry Standjofski
The Baron: Michael Copeman
Madame Xiao Xiao/Mercs/Beggars: Eric Davis
Watchman/Beggars: Matt Holland
Watchman/Mercs: Al Goulem


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