Mirror’s Edge Catalyst was another highlight of E3 2015 and follows on from the glorious first-person parkour actioner, Mirror’s Edge, released in November 2008, which was a huge amount of fun when I played it originally on the Xbox 360, and since I later moved on to my PS3, I bought it on there as well.
This new game will actually be a prequel, looking into Faith Connors’ past, and will use the newer Frostbite 3 engine.
As Faith heads through the futuristic city – The City of Glass, where this is similar to the first game is that your free-running skills will help you complete missions by avoiding the baddies or even knocking them off of their feet. Ziplines and ledges are there to travel across buildings, and Faith’s “runner vision” can be used to highlight elements of the scenery in red, when getting from A to B. However, in this follow-up, there’ll be more of an open-world, free-roaming environment, meaning there isn’t just one linear path to get to B.
Combat-wise, you won’t be able to kill the enemy with guns this time round – a conscious decision by the developers, which is a good message to promote. They weren’t widely used in the first game anyway, but senior producer Sara Jansson has said that the combat and fighting featured will be an extension to the game’s movement – along with parkour and quick melee-style attacks, rather than something separate. And even if someone does shoot at you, you’ll be invincible against them while you keep your momentum.
Mirror’s Edge Catalyst is due for release on PC, PS4 and Xbox One on May 26th 2016.
Check out the trailer below and click on the packshot for the full-size image:
Reviewer of movies, videogames and music since 1994. Aortic valve operation survivor from the same year. Running DVDfever.co.uk since 2000. Nobel Peace Prize winner 2021.