Rise of the Tomb Raider – E3 2015 Briefing and Gameplay


Rise of the Tomb Raider follows on from 2013’s Tomb Raider reboot, which didn’t really work for me as I personally preferred the original style of gameplay, but in the game, Lara Croft was forged into a true survivor, yet she glimpsed a deeper, secret world.

In this next chapter of her journey, Lara must use her survival skills and wits, learn to trust new friends, and ultimately accept her destiny as the Tomb Raider. Rise of the Tomb Raider builds upon the formula that made Tomb Raider a success, and features the return of Camilla Luddington as Lara Croft.

Luddington will take character performance to new heights as Lara pushes herself beyond human limits and is confronted with what it means to become a hero. Once again, Crystal Dynamics is proud to have the award-winning author Rhianna Pratchett as a key member of the writing team, helping craft a story that delves into Lara’s inner turmoil and motivations in this critical second act of her journey.

This second new installment also includes neat stuff like how Lara gets extra snow added to her outfit as you walk about the icy landscapes, or dirt as she gets into a fight. Alas, it does seem reliant on QTEs (Quick-time events) again, which does feel like a bit of a cop-out.

Rise of the Tomb Raider debuts on Xbox One and Xbox 360, prior to getting a Playstation release, but a release date has yet to be set.

Check out the E3 presentation and gameplay footage below and click on the image of Lara for the full-size version: